Feb 11, 2006, 11:26 PM // 23:26
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#1
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Academy Page
Join Date: Oct 2005
Location: Piken Square - American District 1
Guild: The Everchanging Path [lost]
Profession: Mo/E
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B/P is making me nuts
Have you ever been to new Tombs with your healing monk for hours trying to get into a group? What about having a Order-necro doing the same? Or Prot-monk? Today I spent with my healing monk like 3 hrs at Tombs before getting into a PUG... a hopeless one, I might say... but it was the 1st group I got into just because there was 20 or so groups all the time calling for "GLF more Barragers with Pets" or people calling "B/P lfg".
Didn't help anything if I tried to put my own "Healing monk available for any group."... not a single whisper or invitation showed up before the miserable one (which almost got halfway before people begun bailing out).
Then I decided to get my Necro... worked carefully my skillbar to be a good Order-necro... only to find out that only B/P's are wanted into groups (barrage groups, btw), nothing else (yes... I know there's always MM and maybe a healer, but seemed like they already had those).
I, being hopeless case what comes to putting up a team myself, kept on calling and hoping for a miracle - an invitation to a group. Another few hours went by and I was getting enough of Barrage... everything was Barrage, everbody just yelled barrage this and barrage that... _ _ _ _ _ _ _ (enter dirty word here) the barrage
Then I had a break... and returned with my prot-monk only to get frustrated again and leaving to do something useful.
What is wrong with this game? Barrage/Pet-group must be too powerful if like 99% of all groups going into Tombs are B/P-teams.
Shouldn't it be nerfed somehow to balance the game?
And why don't people use IWAY there? I've heard it to be uber-skill with pets (in PvP at least).
Don't suggest me that I should make B/P Ranger... I don't like playing rangers (tried few times) and now I like them even less. If I ever get into (barrage)group going to Tombs I'm gonna heal their rangers' pets like a maniac and prevent MM to make them into minions, just to get my revenge
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Feb 11, 2006, 11:31 PM // 23:31
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#2
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Desert Nomad
Join Date: Aug 2005
Location: Boston, MA
Guild: Blood Of Orr [BoO]
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Ya know, I'm actually glad to hear about it. It's been way too long that rangers have been put out and had a hard time finding a group. Now to spread the wealth to mesmers and (although less so) necros.
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Feb 11, 2006, 11:32 PM // 23:32
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#3
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Academy Page
Join Date: Oct 2005
Profession: Mo/
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Rangers are finally getting their moment in PvE. I say let them enjoy it
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Feb 11, 2006, 11:38 PM // 23:38
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#4
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Wilds Pathfinder
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Seems like a monk is used to always being the one that is needed in a group and now they dont like it that other classes are wanted more than they are.
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Feb 11, 2006, 11:39 PM // 23:39
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#5
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Frost Gate Guardian
Join Date: Aug 2005
Profession: E/Me
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I think its a good thing that simply selecting Monk as your primary doesn't guarantee an on-the-spot invite to a group. That isn't to say you're not an excellent group healer, or necromancer, or anything else. There's just some areas of the game where people seem to want certain builds/groups and not others. I run into this more often than not with my Geomancer.
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Feb 11, 2006, 11:47 PM // 23:47
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#6
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Master of Beasts
Join Date: Jul 2005
Guild: Servants of Fortuna [SoF]
Profession: R/
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The only reason this build is so popular, as far as I can tell, is because of the skill Fingers of Chaos. It's a royal pain for any player character as it's triggered by class. Therefore pets and minions, which don't have a class, aren't phased by it.
Also, the fair bit of interrupting that goes on favors skils which aren't interruptable. Pet attacks happen to be shouts, which are not interruptable.
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Feb 12, 2006, 12:13 AM // 00:13
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#7
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Frost Gate Guardian
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I believe most rangers in there dont use pet attacks. It's just charm/comfort animal to keep pets holding the line with minions while they barrage.
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Feb 12, 2006, 12:25 AM // 00:25
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#8
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Forge Runner
Join Date: Jun 2005
Guild: Peace Machine GRRR [DiE]
Profession: W/N
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OH NO I CAN'T GET IN A GROUP NERF THEM ALL!!!!!
Sorry about that Jas but I just couldn't help myself.
Gets kinda old seeing that be the first thing everyone says anymore when something doesn't fit how you want to play.
Rangers have been a redheaded stepchild for along time now much as Necros and Mesmers where before people discovered that they actually have skills too. "Mesmers may very well still be people are kinda slow to learn"
I think the main reason they are running barrage builds is because it is fairly simple and effective to run there and they can actually play with others who understand the rejection they have recieved over the past 9 months. No biggy you should be able to still put together a balanced team and do tombs, if not with pugs get some guildies or freinds together and go.
Personally I think a balanced team is still faster than a barrage or MM team would be?? So far our record with a balanced team is 57 minutes from entering to killing the final group and starting the exit clock. I'm merely guessing at the speed of a good barrage team as my ranger only carries loot that my warrior finds
Go have fun with all the rangers haters that are still out there and if not in tombs go to any other part of the game and don't let them in your group as a way to get even although I still believe the rangers are behind in this for sometime to come. But for gods sake don't say nerf them for everytime you can't find a group. That makes no sense at all...
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Feb 12, 2006, 12:33 AM // 00:33
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#9
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Frost Gate Guardian
Join Date: Sep 2005
Guild: Brotherhood of Holy Light
Profession: R/Mo
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Ive played Ranger for along time (since beta) and i think that the rangers deserve this time to themselves. How often do you see a Ranger in high deman in PvE? UW traps, and WInter in the fire islands are the most recorruing one. What about the necro? warrior? monk?
Its hard being a ranger and trying to find a pug, and when i hear someone say that ranger need to be nerfed (traps in HoH, Spikers, barrage etc) it upsets me. Its ok to nerf here and there, but when the AoE nerf came the casting community went into a rage, and as a mesmer and ranger i say to just learn to adapt to the new changes.
Besides, have you ever seen how long it takes a mm/barrage group? I dont see how a Necro can conplain that its unfair no one wants to use him, try being a ranger in the PvE campaigns, how often is a necro taken over a ranger?
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Feb 12, 2006, 12:35 AM // 00:35
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#10
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Wilds Pathfinder
Join Date: Dec 2005
Guild: [Rage]
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Some of the barrage teams ive been in have taken less than an hour, if you take out all the "AFK: getting beer" time, i'd say 9/10 of my teams do it in no more than 1 hour 10 at the most
the advantage the team has, is the practically zero downtime between groups, close to indefinate (i.e team never loses killing effeciency due to energy loss or what not) up time in combat, you could last 5 mins in constant combat without breaking a sweat. the problem with balanced teams is that monks and eles have large regenerate periods inbetween large battles, and often dont have the same damage potential
not just that, but it's idiot proofed, or as close as you can get, you can have any 3 people on the team (inc monk and necros) do nothing/play badly and still win, it'll just take longer
very proud barrager here ^^
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Feb 12, 2006, 12:43 AM // 00:43
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#11
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I dunt even get "Retired"
Join Date: Aug 2005
Guild: Fifteen Over Fifty [Rare]
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Hate to rain on your parade here, barragers, but this is a trend that I've noticed for a while. It goes as follows:
1) Somebody makes a thread that "Everyone is doing XYZ and they don't want me anymore."
2) People tell OP to stfu and quit whining for a nerf, when sometimes the OP just wants to know why the build is so good.
3) Somebody comes up and says "Yay it's finally our day, I've been playing XYZ since the beginning. With 5-8 people (depending on what it is) running XYZ, you're practially unstoppable. Now people will finally see how good XYZ really is and run it all the time since it's so great."
The point is, if you have 5 people in a group all running a certain build and know what they're doing, no matter what that build is, you can have three idiots on your team, and as long as they don't aggro the whole radar zone, you're fine. It doesn't really matter what the build is, the key is organization.
Oh yeah, and try not to flame. Thanks.
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Feb 12, 2006, 12:46 AM // 00:46
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#12
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Site Contributor
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The answer to the OP's question is the same as the answer for most problems with finding a group; either make a character that's wanted, or bite the bullet and go do something else / play with guildies or friends. No, they will not nerf rangers just so you can get into a group more easily, but feel free to mail a complaint to ANet about the situation. There's nothing the rest of us can do here.
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